Press kit
Lucas & Thomas: Little Workers
Two little brothers help build a living 3D city, one crate puzzle at a time.

At a glance
What makes it special
Two brothers build a city
Lucas and Thomas sort crates on a construction site, so new parks, playgrounds and fountains can open.
A living 3D town
Buses, bikes, dogs on walks, street musicians, raccoons and birds. Look around in first-person view.
The real sky
At night the stars and the Milky Way sit where they are right now over San Francisco. Sunsets end with a green flash.
From age 3 to grown-ups
Six difficulty levels, from First steps to Professor. Brother's help takes back a wrong move.
Play together
Two devices on the same home Wi-Fi, one as Lucas and one as Thomas.
19 languages
Original music written for the game. Lei, the brothers' big sister, always brings a snack.
Meet the family
Lei, their big sister, always brings a snack.
How it began
A dad made this game for his five-year-old son, after one wrong move wiped out the boy's progress in another puzzle game. There was no Undo, so he built a game where a mistake is one step back. His son helped build the town.
Screenshots








Captured in the game. Select an image for full size. Night sky: panorama by ESO/S. Brunier, CC BY 4.0, adapted in game.
Game logo and icon
Full store description
Lucas and Thomas are two little workers who got jobs at a construction site, helping make their city more beautiful. They sort crates for a new park, then new workers arrive to unpack playgrounds, fountains and more.
The city was built around them. There is a beach and an ocean, islands and boats, mountains and a waterfall. People board buses for work, cars wait in traffic, cyclists pass by, and dogs walk with their owners. Cats, raccoons, squirrels and birds share the streets. Street musicians play while kids kick a soccer ball. Switch the camera, look around in first-person view, and watch city life unfold.
Morning brings a sunrise. At sunset, the sun slips below the horizon like a Hawaiian sunset, and a green flash appears. Switch the clock to real time at night, and the stars and the Milky Way appear exactly where they are right now over San Francisco.
Lei is never far away. She always brings the brothers something to eat. Sometimes she hugs them, spreads a picnic cloth and turns the break into a picnic.
The puzzles grow harder as the brothers gain experience. There are six difficulty levels, from First steps for age 3 to Professor, with 12x12 boards and 10 crates for grown-up puzzle fans. Press Undo to call Brother's help: the other brother takes back crate pushes or rewinds a crate out of a dead end.
There are two modes: Build your city, solo or together on the same home Wi-Fi, and Five-minute rush. In Build your city, each solved puzzle becomes a finished park. Two players can build the city together on two devices on the same home Wi-Fi network, one as Lucas and one as Thomas.
The game began with a dad and his five-year-old son. The boy's parents gave him a camera that came with a crate-pushing puzzle game. The boy loved it, but one wrong move could wipe out the progress he had made through seven or eight levels. There was no Undo. So his dad made a game where a mistake could become one step back instead of starting over. His son joined in, and together they built a town from little pieces of places their family had lived and traveled.
Press contact
Interviews, review copies and questions: press@chronicleofbrothers.com








